Notes / Object Oriented Programming / 09 Oop In Large Systems / 3 Oop And Concurrency

3 — OOP and Concurrency

Examines how Shared State, Synchronization, Immutable Objects, and the Actor Model interact with object design.

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3 — OOP and Concurrency

Purpose

[stub: oop-and-concurrency]

  • Shared State
  • Synchronization
  • Immutable Objects
  • Actor Model

See Operating System‘s Concurrency Part and Patterns‘s Concurrency Patterns Part for the deep implementation coverage.

Metadata

AuthorAmit Singh
Scopeobject-oriented-programming

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