Notes / System Design / 07 Reliability Engineering / 04 Chaos Engineering And Game Days

Chapter 4 — Chaos Engineering & Game Days

Fault injection and game days as the practice of finding a system's failure modes on your own schedule instead of production's.

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Chapter 4 — Chaos Engineering & Game Days

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[stub: chaos-engineering-and-game-days]

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AuthorAmit Singh
Scopesystem-design

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